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Thursday, January 30, 2014

BLAZBLUE : CHRONO PHANTASMA (HYPER 2D FIGHT)- Arc System Works/PlayStation 3 (PS3)

BLAZBLUE : CHRONO PHANTASMA Game Description :
The hyper kinetic frenzied BlazBlue revs up towards it's 3rd fighting game release in BlazBlue: Chronophantasma! With revamped gameplay mechanics and four new exclusive characters: Bullet, Azrael, Amane Nishiki, and Izayoi, as well as the return of Mu-12 and Nu-13! Continue the fight in the direct sequel to the events of Continuum Shift! In addition, use the "Overdrive" system to use character specific buffs and activate the "Crush Trigger" to destroy any opponent. Some gameplay mechanics has been removed from
BlazBlue: Chrono Phantasma to give way to new mechanics, such mechanics that has been removed are: Gold Break Bursts, Guard Primers and their individual storylines. BlazBlue: Chrono Phantasma’s characters sprites have also been redrawn and refined for a better look of the overall game. Several new songs were also composed exclusively for the game. BlazBlue: Chrono Phantasma has been polished to deliver fun-fighting game to all gamers who love the series.

BLAZBLUE : CHRONO PHANTASMA Gameplay :
The character sprites have been redrawn and refined and several new songs were composed for the game. Most, if not all previous musical themes have been re-arranged.

New game mechanics :
  • The following have been removed from BlazBlue as of Chronophantasma:
    • Gold Break Bursts
    • Guard Primers
    • Individual Storylines
  • The following mechanics have been added to Chronophantasma:
    • Overdrive: Each character has a new mechanic called Overdrive. When activated, it gives enhanced strength and access to new moves unique to the character. Normally, Overdrive lasts 5 seconds; however, at lower health, it lasts around 15 seconds and freezes the timer. The bar to use Overdrive fills up over time, and can be used only when the bar is full. The Overdrive replaces the neutral stance Break Burst from the last game (in that it shares the same command: A+B+C+D), and also empties the bar used for the Burst, which now refills over time during the match, as opposed to the set amount of usable Bursts from the last game.
    • Crush Trigger: Crush Trigger acts as a replacement for the Guard Crush mechanics in the past games (Guard Libra and Guard Primers). By sacrificing 25% heat (or in Hakumen's case, two Magatama) then pressing A+B, it will allow players to crush the opponent's guard during some moves. While this does not work on the Barrier Guard, the Crush Trigger can be delayed/charged to inflict more damage to the barrier gauge. Because of this, the Heat Gauge is now split up into four sections rather than two. Prior toChronophantasma, Jin had a Heat Gauge with four sections, due to using 25% Heat to perform the D versions of his attacks.
New game Feature :
  • The game will feature three main storylines to follow, with boss battles included, which will all come together for the true end.
  • Also, on the character select screen, when selecting a color palette for a character, players can see what the palettes look like, instead of having to guess from three color swatches.
  • A new Glossary Mode is confirmed for the home console release.

BLAZBLUE : CHRONO PHANTASMA Screenshoot :

BLAZBLUE : CHRONO PHANTASMA Trailer Video :

BLAZBLUE : CHRONO PHANTASMA Store Location :
  • Buy BLAZBLUE : CHRONO PHANTASMA With Best Price At play-asia.com
  • Buy Other BLAZBLUE : CHRONO PHANTASMA Stuff  (Game, Toys, Figure, ECT) HERE
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